Research Article
Citation: J. Frank Reuben Jebaraj, E. Kirubakaran. "A Framework For Desktop Virtual Reality Application For Education." International Journal of Computing Algorithm 5.1 (2016): 23-28. |
Contemporary custom in education encourages students to gain exposure in the real world through student visits field visits to sites in count to conventional textbooks and lectures. This disclosure helps students to experience real world situations and integrate this experience into knowledge learned in class. This is important to students in various disciplines such as engineering, architecture and transportation. Students, however, have limited on-site access due to issues related to safety concerns, cost and effort. In an attempt to address such issues, Virtual Reality VR applications have been developed and implemented. With the growth in the number of VR applications, there is currently a lack of information about the design issues of VR applications from the standpoint of integrating different types of information associated with the real world.
Keywords Virtual Reality, virtual environment, practical knowledge, navigation, integrated information.
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@article{AFr1689122, author = {J. Frank Reuben Jebaraj,E. Kirubakaran}, title = {A Framework For Desktop Virtual Reality Application For Education}, journal={International Journal of Computing Algorithm}, volume={5}, issue={1}, issn = {2278-2397}, year = {2016}, publisher = {Scholarly Citation Index Analytics-SCIA}
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